Showing posts with label goty 2009. Show all posts
Showing posts with label goty 2009. Show all posts

Saturday, January 2, 2010

Bossfight Game of The Year 2009 : Genre Awards

Best Shooter: Killzone 2
Halo 3 ODST may have sold more copies in a single day than Killzone 2 did in eight months, but it was the gritty combat, addictive multiplayer and spectacular visuals of Killzone 2 that really made it stand out. It's a pity that this fantastic title was outsold by overhyped, overpriced, buggy tripe like Modern Warfare 2, but we're sticking our necks out and going with Killzone 2 as shooter of the year.



Best Action/Adventure game: Uncharted 2: Among Thieves
Uncharted 2 is the greatest action movie ever made. Except that it isn't a movie. Thank god for that – or it would have been over in three hours. Uncharted 2 was arguably the most cinematic, engrossing and thrill-a-minute-explosive experience in action-gaming history – and easily the best of this year, beating off strong competition from Assassin's Creed 2 and Batman : Arkham Asylum.


Best Fighting game: Street Fighter IV

The year was full of potential Street Fighter-killers in the form of BlazBlue: Calamity Trigger, Tekken 6 and EA powerhouse, Fight Night: Round 4, but it's SF IV's sheer quality that wins it this round. Bringing our favourite theme of hardcoreness-meets-accessibility to the table with great finesse and skill, Street Fighter IV had us practicing combos all over again.

Best Strategy game: Plants v/s Zombies

Plants v/s Zombies is imaginative, fun and hilarious at the same time. Don't let its initial approachability fool you, for this tower-defense parody has some serious challenge in store. It's saying something that Plants vs. Zombies beat out a top title such as Warhammer 40k : Dawn of War 2 for our award – take a bow, PopCap. You guys show how it's done, every single time. Not only is Plants vs. Zombies our strategy game of the year, it could also be the greatest 50MB download of all time.


Best Sports game: FIFA 10

Sure, PES 2010 has better looking players and is arguably more realistic, but FIFA 10 sports 30-odd licensed leagues and 500 or so teams, and this is exactly what you want to see in a game based on the world's most popular sport. Oh, and it's an insane amount of fun, too.And by sports, of course we mean football. We don't bother much with other sports - so if your favourite Tiger Woods or John Madden title isn't here, have a beer. And pay for it yourself.

Best RPG: Dragon Age: Origins

Dragon Age delivered the most spectacular RPG experience of the year, and the finest RPG in recent memory by a country mile. Bioware returned to form in a way they haven't done since Baldur's Gate 2 ( Yes. INCLUDING Kotor. Eat your heart out, fanboys.) You will lose 60 hours of your life to this one. We'll be babbling on and on about Dragon Age elsewhere on Bossfight, so we'll shut up now.

Best Racing game: Forza Motorsport 3

Scalable difficulty? Check. All cars and tracks unlocked right from the beginning? Check. Ultra-realistic graphics? Check. Smell of petrol? Er.. check. These are the things we wanted to see (and smell) in a racing game... and Forza 3 delivered in spades. Racing games had a terrific year, with DiRT2, Motortorm : Pacific Ridge, and Gran Turismo PSP giving us hours of fun, but Forza Motorsport 3 was still a Ferrari among station wagons, and a runaway winner.

Saturday, December 26, 2009

Zeitgeist GOTY 2009

As a prelude to Bossfight's final GOTY awards, here's our annual Zeitgeist Game of The Year, the only GOTY feature in India's mainstream press (it appeared in the New Indian Express). We're so proud, we're going to eat cookies, and strangle the ox Megan Fox wanted to murder.

Edit : Our bad on the 'only mainstream GOTY' claim - Krish Raghav points to his GoTD piece in Mint. Go, mainstream press! In ten years, there will be ONLY a gaming press - and politics, business and sports news will be BEGGING to be let in.

Click on the image for a larger size :


Thursday, December 24, 2009

Bossfight Game of The Decade : Kickoff

Putting together a '50 best games of the decade' feature isn't easy. Even in the process of drawing up our final lists, we've had to deal with heated arguments, diverse opinions, and suggestions that games such as 'Zeus' and 'Football Manager' should be in the top 10. Like we said, it isn't easy. So, before we begin, a few things to note :

  1. This is OUR list of what WE think are the 50 finest games of the last ten years. It's also limited to games WE have played - and obviously we haven't played every single game to have been released in the period.We can't rank games we haven't experienced. Your opinion of what constitutes the best games could of course differ completely. If you think 'Extreme PaintBrawl' is the game of the decade, it's cool. Have a beer. And pay for it yourself.
  2. In some cases, such as Halo and Grand Theft Auto, to avoid the futile exercise of repeat entries into the list, we have evaluated their quality as a franchise. In such cases, we've included what we believe is the game that was most crucial in qualification, and grouped the others together into one single entry. However, if the games are competely different games on different platforms, such as Zelda on the Wii and DS, they count as separate entries.
  3. There is no 'item 3'.
Oh - and some of this applies to the GoTY as well.

All right. Here we go. The fun begins in a bit.

Bossfight Game of the Year 2009 : Special Awards part Two

















KVLT-est easter egg award : Dragon Age Origins
The 'If all else fails, go for the eyes' message that appears during loading screens in Dragon Age : Origins. If we have to explain this to you, you probably won't get it.

















Game we wish was made in 2009 : Rock Band - Wilbur Sargunaraj
Surely the Beatles can't compete with the world's greatest living musical genius ? The Blog Song and Cobra Cobra should be in every single videogame. Pity we didn't see them this year. But hey, there's always 2010.









Game we totally didn't play due to retarded pricing : Call of Duty Modern Warfare 2
Nice going, Infinity Ward and Activision. Real smart. Price your game at a good twenty-five to thirty percent higher than every other game in India. Just what we need to promote games in the country. There may be COD loyalists / n00bs who will pay that much just to play a videogame, but we don't fall into either category. We're happy playing Halo 3, Killzone 2, and oh lookie - the first Modern Warfare! Idiots.

















Happy trend of the year : Hardcoreness is back.
Street Fighter IV. Demon's Souls. Dragon Age : Origins. Forza Motorsport 3. Punch-out. Modern Warfare 2. Monster Hunter : Freedom Unite. 'Twas a great year for the tr00 h4rd023 indeed, with demanding games that rewarded true skill and didn't feel like dumbed-down fodder for casual gamers.
















Game we wish we had played : Scribblenauts
This one slipped by us. Sounded extremely interesting, and the one game that could save us from the general handlheld suckage that was 2009 (except for Chinatown Wars, of course), but we never got around to it. Oh well, at least Videep Vijay Kumar got a free iPod.

Tuesday, December 22, 2009

The Next-Gen Decade : An overview of perhaps gaming's most exciting decade yet.

by Anand Ramachandran 

For an industry which is less than forty years old, a decade represents a very large and significant slice of history. The last ten years have been arguably the most exciting decade for videogames since the heady days of the eighties – with great leaps forward in every conceivable sphere. For those of us who are old enough to remember the early ATARI 2600 days when we though 'Enduro' was hyper-realistic and 'Raiders of The Lost Ark' featured a huge gameworld, there's an inescapable sense of wonder when we look at games like Forza Motorsport 3, Oblivion or Grand Theft Auto IV. At least, there should be.




 

Battling dragons in videogames has come a long way indeed.




This was the decade of the superconsoles – a period when the XBOX, PS3 and Wii became household names worldwide. Microsoft boldly entered the console gaming world, and shook up things so badly that a complacent Sony and a sleeping Nintendo were forced to bring their A-games back into the arena. The result? We, the gamers, have three great console platforms to play on, and thousands of great games to play. And videogame consoles have truly broken through into mainstream consciousness – as Christmas presents, as entertainment systems, and as cultural references. It's a rare point in gaming history that none of the three major players are going through a weak period. Consoles are promising to do new and wondrous things – motion gaming, face recognition, immersive 3-D – and if the last ten years are anything to go by, we're in for a wild ride.


Of course, this was a decade when the industry realized that there were millions of people who would play games, if only game makers would bother making gamnes that appealed to them. Will Wright, that mad genius, created a most unlikely game about ordinary people doing ordinary things (baking cakes, mowing the lawn, taking dumps), which promptly went on to become the best selling PC game franchise of all time. Nintendo, with the wonderful Wii and DS, brought millions of people into gaming's fold. Zynga, with their blockbuster facebook games Farmville and Mafia Wars, showed how relatively hardcore game mechanics could appeal to casual gamers. Apple showed the way for mobile games, demonstrating that their iconic iPhone was really a great device to play games on, with resounding success.







It was a decade where people played unexpected games, in unexpected ways.

The Wii, propelled by the 'Wow' factor of how their motion controller worked with the Wii sports title had people all over the world whooping with delight as they played virtual golf, tennis, bowling and boxing, gleefully swinging their Wiimotes in frantic joy. 10 million consoles sold, and the Wii shows no signs of slowing down. Rivals Microsoft (with the much anticipated Project Natal) and Sony were forced to respond, and will introduce their own motion controllers soon enough – only time will tell if they will find the same widespread appeal.


The Music genre was also responsible for taking gaming in a refreshing new direction, and to completely new audiences. What started off with Guitar Hero, the air-guitarists dream come true, has evolved into a genre that offers gamers the chance to play together as full-fledged rock bands – with guitar, bass, drums and vocals. And, in one of gaming's greatest coups, the Beatles : Rock Band featured the first time that the music of the greatest band of all time was available in a digital format. Now, everyone could vicariously experience the journey of the Fab Four, from Liverpool to world fame. The game sold millions of copies, and completely changed the landscape of the genre. For non-rock fans, DJ Hero soon followed, and 'air-DJs' could now spin their own mixes at the world's top nightclubs to their hearts' content.


The resurgence of casual gaming did not mean the end of hardcore games – in fact, it was quite the opposite. Hardcore games grew in popularity and influence – many casual games benefited from adopting design ideas from their more hardcore counterparts. The decade saw games reach a new level of achievement altogether – games like Baldur's gate 2, Metal Gear Solid 4, Super mario Galay, Half life 2, Uncharted 2 and Bioshock settling the 'are games art?' debate once and for all. With narrative making a strong comeback, games continue to grow as a fantastic storytelling medium, and the smart money is one games equalling or even surpassing cinema in terms of delivering immersive narrative experiences, in the next ten years. Case in point – James Cameron's sensational Avatar used a game-engine-like system which allowed Cameron to control the camera and direct the scenes as he pleased. Imagine that control in the hands of the end-user – enabling you to experience and explore the world of Avatar however you liked. The mind boggles.


As with many other things, gaming too went social thanks to the Internet. Games like Counter-Strike, Unreal Tournament, Halo and Call of Duty 4 took online multiplayer to whole new levels, with millions of players forming worldwide communities. World of Warcraft broke open the floodgates originally breached by Everquest, and changed the map for what is known today as 'massively multiplayer' gaming – where thousands of people from all over the world populate the virtual gameworld as elven wizards, dwarven warriors or human knights, interacting and adventuring together. With over 11 million active players (that's more than the population of Sweden, for instance), World of Warcaft is a phenomenon that has redefined gaming, and indeed, online social interactions. People meet on World of Warcraft, make friends, and even get married. And then they divorce, fighting over issues that are purely in the game. It's quite sensational, and rather scarily powerful. Online multiplayer has become the primary gameplay mode for shooters and sports games – still among the most profitable of genres – ensuring that players stay interested long after the single player experience has ended. Indeed, playing with and against other humans is infinitely more interesting than computer AI opponents, and is definitely the future of gaming.


The PC platform, like Mark Twain, gleefully announced that reports of its death were greatly exaggerated. Firmly establishing itself as the platform of choice for the truly hardcore and gaming's elite, modern PCs sped away like Usain Bolt with a tail-wind behind him, delivering graphics performance that made console gamers weep with envy. PC hardware continues to drive the hardware and software cutting-edge, and is taking the audio-visual aspect of gaming surely and steadily towards the holy grail of true realism. Titles like Dragon Age:Origins and Company of Heroes demonstrated why there are some things you can still do best on a PC.


Looking back, gaming has never been in better health. The market is rapidly growing. Innovation is everywhere. Gaming experiences are becoming exponentially better – more engaging, interactive, social and creative. Here's to the Knoughties, then – and let's drink to an even better decade coming up.




Bossfight plays next-gen games on Intel Core i5 .




Friday, December 18, 2009

Bossfight Game of the Year 2009 : Special Awards part One

Special Awards Part 1

1. Best contribution to video gaming: Claudia Black (Morrigan / Chloe Frazer / The only good thing about the Spike VGAs / Sexy / English). Fact: did voices for games as far back as 2005 -- in God of War, no less.

2. VGBoTY (another 'o' would be apt, methinks): Chloe Frazer, Uncharted 2: Among Thieves -- remember those 'co-op' sections where booty-watc... er... ladder climbing was involved?


3. Best/Greatest 'Best Of / Greatest Hits' compilation: Hans Zimmer, Call of Duty: MW2, for the most generic military orchestral score ever produced.Elton John's 'Candle in the Wind' album had more variety.





4. Best game featuring a celebrity who has a lightsaber license: Batman: Arkham Asylum featuring Mark 'Luke Skywalker' Hamill. Note: Bossfight seriously considered Afro Samurai: The Game (featuring Samuel L. Jackson) for this award because of SLJ's kvlt-ness and bad-ass-mofo image. In fact, we would have given it without hesitation to AS: TG if SLJ had threatened to go Mace Windu on our asses. He didn't.



5. Best game featuring battle tank-throwing (non-mod): Prototype. Imagine if there were physics mods for Prototype? Wait.. don't.







6. Most confused accents: Assassin's Creed II. This is only game set in renaissance-era Italy where all the people sound like Hispanics from the bronx (Golly gee, that wasn't racist, was it?).












7. Most zombies in a videogame: FIFA 10. Take that, L4D2! Take that, Resident Evil 5! EA Canada has made a game featuring 31 leagues and over 500 licesnsed teams made up entirely of real footballers' undead cousins!! Oh, and Xavi is in the game too. The only thing missing was a survival mode.






8. Best movie ever made: Uncharted 2 (even better than Slumdog Millonaaaayyyre). Of course, in an ideal world, Mario should have been the 'anti-villain' (voiced by Anil Kapoor) in Uncharted 2. Note: 'Anti-villain' archetype also made famous by Kapoor (definition: a questionable character with interesting motives) .





9. Best videogame name: Pirates v/s Ninjas Dodgeball (beating Stalin v/s Martians). We're fans of epic battles here at Bossfight. Both these games did not give us epic battles. But how can you lose if you don't participate?

Tuesday, December 15, 2009

Announcing the Bossfight India Game of The Year / Game of The Decade awards!

As the year 2009 (which mildly sucked) and the 'knoughties' decade (which totally pwned) come to a close, what better thing to do than celebrate the momentousness of the occasion by . . . er . . . making lists. Think that sounds lame? You're wrong - because our lists are AWESOME! There, that should clear it up.

Beginning today, Bossfight India will honour the games of the year (and the decade) with a slew of awards ranging from the conventional (game of the year, game of the decade, genre awards) to the unusual (genre of the year, platform of the year) to the downright bizarre (game that would have been most improved by the presence of Rajnikanth, game that needs to totally apologize to penguins, game that Videep Vijay Kumar quite unreasonably hates for being 'not realistic') and so on.

So keep dropping by to see what maniacal mubbery (see, the feature hasn't even begun, and already we've invented a new word. \m/ ) we've whipped up each day. We'll also be doing a bunch of polls and discussions, so do participate.