Sunday, September 25, 2005
WoW plagued by mystery disease
These are the kind of things that get me all excited about the future of gaming - especially persistent MMOGs.
But it also begs the question - just HOW much reality do gamers want in their games?
The mind boggles.
Tuesday, September 20, 2005
We're too sexy! Muhahahahahaha!
We turn up at number four. Brilliant!!!
This is what happens when you get Vinay Nilakantan involved in a project. The human Viagra.
Monday, September 19, 2005
Indian Gaming Industry - Lessons from Bollywood?
by Anand Ramachandran
With the game development industry in
The question is, just what kind of games from
Of late, we have seen several instances of Indian films making their presence felt in
“It is surprising and encouraging that other audiences are showing some interest. Mainstream newspapers are showing interest in reviewing films.”, said Tanuj Garg of UTV Motion Pictures, in an article in Screen International a leading trade publication abroad.
What seems to be common among products that do well abroad is that they are without exception extremely Indian in character – offering audiences glimpses into Indian Culture, Aesthetics and Value Systems. We’re talking those family and romantic dramas with Indian morals and song-and-dance routines. Horror, action or thriller titles don’t work. Karan Johar or Yash Chopra will outsell Ram Gopal Verma.
Even the Japanese are, unbelievably, tripping on Rajni films. You can do a double take now.
Consider the top grossing Bollywood films in the
Kabhi Khushi Kabhi Gham | 4.5 million USD |
Veer Zara | 3.6 million |
Kuch Kuch Hota Hai | 3.17 million |
Devdas | 3.16 million |
Kal Ho Na Ho | 3.12 million |
Among the films currently doing great business are ‘Bunty Aur Babli’, ‘Parineeta’ and ‘Paheli’, which have all crossed 2 million.
From even a cursory glance at this list, it becomes clear that overtly, unabashedly Indian films do far better business than Bollywood films which try to be more ‘western’ in garb and content. No ‘James’. No ‘Dhoom’. No ‘Kaante’.
Even if you consider the music industry, it’s not the early ‘Rock Machine’ type bands that are getting western feet tapping, it’s Bhangra Pop, which manages to bridge the east-west divide better than most other art forms I’ve seen.
These are all products that are undisputably Indian, not just in appearance, but in soul. They offer the global movie-goer or music fan something that is at once unique, distinctive and interesting beyond mere novelty value. Of course, they all have production values on par with world standards.
It certainly looks like Bollywood has made world audiences sit up and take notice by being true to its roots, making quality ‘Indian’ products, and using global Indian audiences as a channel to reach out to the international mainstream. It didn’t happen overnight, but it’s happening now.
A message there for game developers?
I would like to see an industry that has the vision and confidence to take the route of making original, Indian content as opposed to churning out job work or me-too products that are Indian purely by virtue of being made here. I am convinced that the talent and ability abound – it’s only a question of taking the leap of faith.
Yes, it’s risky. Job work certainly pays off much better in the short run – and I’m certainly not suggesting that companies drop lucrative contracts to chase vague ideals. What I’m trying to say is that companies who manage to find the resources and will to make high quality products free of preconceived and rigid notions of what will work internationally and what won’t, will be rewarded with much larger long-term profits and respect from the global industry.